Gaming developers face https://www.diversion.dev/blog/unleashing-git-for-the-game-development-industry in their workflows due to a variety of unique requirements — including the different kinds of assets that are core components in games, file size, the different profiles of stakeholders in the process, friction with typical source-code management platforms and much more. Source code management (SCM), which also serves as version control, has become a core piece to both https://www.diversion.dev/blog/the-key-to-proper-asset-management-in-game-development and developer productivity.

Version control software is an essential tool for game developers to manage and track changes to their game’s source code as well as graphical assets throughout the development life cycle.

Git, Perforce, Plastic SCM and SVN are the most popular version control tools used by game developers (you can find more data on the different SCMs gaming developers use in https://www.diversion.dev/blog/version-control-for-game-devs-survey-results we recently conducted). https://git-scm.com/ is nearly the de facto version control tool in typical software engineering, as it is a very popular open source distributed version control tool among developers.

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