As part of this series, we will be analyzing and migrating the Mulesoft application which follows each of the above-mentioned patterns to a Serverless world using Kumologica.
The final aggregated response from all the 3 systems is captured and passed to a logger (Log_CallComplete) to print.
In Kumologica, the broadcast pattern is achieved using scatter and gather nodes similar to Mulesoft.
In the structure of the above-given parts 0, 1, and 2 represent the response from SystemA, B, and C respectively.